Friday, 20 June 2014

development and final environment

For this final design I wanted to give the impression of a uninhabited planet so I chose to design a desert like environment.


 For the shape of the environment design I wanted to make a landscape which would rough and rugged (rocky environment.







Friday, 23 May 2014

final ship design

For the colours of my final alien spaceship I wanted to stick to the typical colours which are use for aliens. Green, blue, grey & black, ( this excluded the this excluded the red and golden-orange used for the ships engine and windows).

Thursday, 15 May 2014

alien space ship development



For the development of the spaceship I looked into various types of typical U.F.O'S but also thought of adding thrusters to the back of the ship, which took influence from the ships off of the tv programme, 'star trek'.

Tuesday, 15 April 2014

final alien






This is my final design going for a dark green, red and purple colour arrangement.

robot final design


For the final design of the robot I wanted to create a character which had a simple colour scheme but didn't give the impression of being too dull. 



Thursday, 10 April 2014

robot mesh view development

In the programme maya I developed the shape of the robot following my first design. The only thing I changed was the size of the front legs, (I made them slightly small than what was shown in the development).


Wednesday, 9 April 2014

mesh view development

These are examples of the work in progress of how the alien will be, shape wise. For this character I followed the same sort of designs shown in my development of the crustacean aliens.